Re: [vox] want a book recommendation: opengl
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Re: [vox] want a book recommendation: opengl
If you like, I can loan you my copy. I'm not using it currently, so it's
available if you want to borrow it or peruse it. Of course, IMHO, it's a
keeper ;) <but then again, it's the only one I've used, too>
--Seth
Seth Nagao wrote:
> I second Gabe's red book recommendation. It is the OpenGL Programming
> Guide (mine is Third Edition). Subtitle is "The Official Guide to
> Learning OpenGL, Version 1.2". The cover is Red, and it's authored by the
> OpenGL ARB and Woo, Neider, Davis and Shreiner.
> --Seth
>
> Gabriel Rosa wrote:
>
> > I'm quite fond of the red book (ie, the official opengl manual).
> >
> > the blue book also comes in handy when you can't remember what
> > glSpiffyEffect3f() does.
> >
> > You can't really get more non-platform-centric than those, in fact,
> > the red book has some chapters on the details of the more common
> > implementations (win32, glx, macos, beos i think).
> >
> > -Gabe
> >
> > On Tue, 18 Jun 2002, Peter Jay Salzman wrote:
> >
> > > can someone make a book recommendation on opengl?
> > >
> > > book anti-recommendations would be useful too. in fact, i have two of
> > > them already:
> > >
> > > OpenGL Programming for Windows 95 and Windows NT
> > > OpenGL Game Programming
> > >
> > > they're both very MS windows-centric.
> > >
> > > pete
> >
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>
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