Re: [vox] another transgaming winex success
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Re: [vox] another transgaming winex success
begin Melissa <kaybrook@ucdavis.edu>
> On Tue, 15 Jan 2002, Matthew Johnson wrote:
>
> > Had varied success with Transgaming winex too, only two things failed thus
> > far:
>
> I've got the sims from them and I've experienced very disturbing recurrent
> errors.
>
> First off, it runs slowly and crashes often, which I guess has
> more to do with my computer than the game. =)
>
> Secondly, it doesn't seem to save unless I quit and save, which is
> manageable, but annoying.
>
> Third, and most vexing, houses just disappear. Not that the family itself
> has disappeared... When I play with their neighbors, the invisible family
> will come over and visit. And it's not that the house is just gone...
> that would be extremely annoying in itself, but the reality is even
> stranger. In the game, when you're done with a house you can bulldoze it
> down to an empty lot, which another family can buy. When a house
> disappears, it looks like I have an empty lot, but I can't sell it. The
> game obviously still thinks someone lives there, it just won't let me see
> the house or get to the family directly. I've lost three of my 10
> possible houses into the void this way, with every indication that more
> will follow. This makes the game pert' near unplayable. =(
>
> I looked around the transgaming sims FAQ and support pages, but no one
> seems to be having this problem, as far as I could tell. Bill emailed
> them (you did, right?) but no response yet. =P
perhaps you need to pass the -winver win98 switch?
it takes them awhile to get back to people sometimes, but they're pretty
good about it overall.
pete
--
The mathematics [of physics] has become ever more abstract, rather than more
complicated. The mind of God appears to be abstract but not complicated.
He also appears to like group theory. -- Tony Zee's `Fearful Symmetry'
PGP Fingerprint: B9F1 6CF3 47C4 7CD8 D33E 70A9 A3B9 1945 67EA 951D
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