Re: [vox] wolfenstein linux server
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Re: [vox] wolfenstein linux server
Anyone hear news about future or present support for this in Linux without
Wine, or an emulator or vm ?
(Not the server, the game)
Is there even a demo-version for linux at this time?
-ME
On Thu, 18 Oct 2001, Peter Jay Salzman wrote:
> begin: Gabriel Rosa <grosa@ucdavis.edu> quote
> > On Thu, 18 Oct 2001, ME wrote:
> >
> > > If this is the new Wolfenstein that is coming out (not Castle Wolfenstein
> > > (2d) Beyond Castle Wolfennstein (2d), Wolfenstein 3d (first person 3d
> > > shoot'em up), but is instead the new Wolfenstein (Return to Castle
> > > Wolfenstein?) (rumored $10 million? from a guy who gave a presentation on
> > > the gaming companies) I heard that they were using the Quake 2 engine. If
> > > this is the case, they might be using the Quake2 servers or modifications
> > > of those servers for network games. Searches for intersections of those
> > > two values or variations on those two values may turn up some results for
> > > you.
> > >
> >
> > This is the new "Return to Castle Wolfenstein", based on the quake3 engine.
> >
> > > Are you testing their newest product for Linux? If so, opinions?
> >
> > The linux port... rocks :)
>
> to put it mildly. i think best graphics still goes to unreal (not
> tournament) which hasn't been ported to linux. for some reason, the
> graphics for unreal never translated well to UT. i've always wondered about
> that.
>
> but i'd say the most realistic, most immersive graphics award goes to wolfie.
> it gave this hardened gamer the chills when he first played it.
>
> but dang, is it hard! :)
>
>
> > > Jeff's suggestion is a great idea since you can probably do it without
> > > restarting your OS if you know what you are doing, and has other
> > > advantages over the one I outlined.
> > >
> >
> > woah... overkill guys.
>
> lol! :-)
>
> pete
>
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