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Re: [vox-tech] Woody NVIDIA X Setup
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Re: [vox-tech] Woody NVIDIA X Setup



On Mon, 10 Jun 2002, Peter Jay Salzman wrote:
> BEGIN rUSty Minden <clownsinc@attbi.com> 
> > I have not been able too get either working. I have tried to use xf86config 
> > and xf86cfg. I have always had trouble with X and this was supposed too be a 
> > learning experience for me (and it has, but it is getting a bit frustrating). 
> > I have figured out that I had to change /etc/apt/sources.list over to woody 
> > to get updates and load packages. That really threw me for a loop, but no 
> 
> updates and load packages only for woody.
> 
> > luck yet with X. I was thinking about getting my settings from SuSE and 
> > trying them, but have not yet.
>  
> i can't see why that wouldn't work.  the only possible flaw i can think
> of is in the font paths.   that should be standardized, even across
> operating systems...
> 
> give it a try.
> 
> also, post any errors or warnings from your X log.

(Agree: logs from the x server make guessing possible problems easier as
would copies of your XF86Config file(s))

To get mine working with X v4.x, I was bad and went with the nvidia
drivers/modules to be loaded with X so that I could get wolfenstein to
play. I think it was the TNT2 32, but cant be sure right now.)

The files I found were:
NVIDIA_GLX-1.0-1541.tar.gz
NVIDIA_kernel-1.0-1541.tar.gz

If I recall, non accellerated 2d support worked fine without these, I just
needed them for the 3d accellerated stuff and GLX support for wolf.

-ME

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GCS/CM$/IT$/LS$/S/O$ !d--(++) !s !a+++(-----) C++$(++++) U++++$(+$) P+$>+++ 
L+++$(++) E W+++$(+) N+ o K w+$>++>+++ O-@ M+$ V-$>- !PS !PE Y+ !PGP
t@-(++) 5+@ X@ R- tv- b++ DI+++ D+ G--@ e+>++>++++ h(++)>+ r*>? z?
------END GEEK CODE BLOCK------
decode: http://www.ebb.org/ungeek/ about: http://www.geekcode.com/geek.html


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